25 Jul

Hub2

Second Life Emerson islandDespite the fact that the Boston Globe has declared that the city has plans for a full virtual conversion in Second Life, the truth of the matter is its goals are much more modest. Together with my colleage Gene Koo, we are offering two courses at Emerson College with the goal of guiding students and members of the community in the creative re-imagination of the city’s neighborhoods and spaces (using Second Life). From the very beginning of this project, our intention has been to use Second Life as a means of fostering real life civic engagement. We wanted to come up with a methodology that would allow individuals and groups to learn about their everyday spaces from the process of building and inhabiting the virtual environment.

We are calling this the IDEA method. The acronym stands for Imagine, Design, Engage and Activate. The strategy is simple: groups assemble to collectively imagine a particular space, they then design the “virtual equivalent” of that space in Second Life, they then test the space by inviting people to engage it, and finally, they activate that space by figuring out how it translates into real space. This process will unfold over the course of the semester.

We have every expectation that the IDEA method is scalable. During summer 2008, we plan to extend this program to Boston youth. But we understand it as having applications well beyond a single class. We hope that the method can be used by social, planning, neighborhood, or civic organizations who want to engage citizens in decision making beyond the standard yes/no template.

Thus far, we have received very positive feedback on the program. We are still waiting to obtain our first committed funder, and until then, we are riding on the fumes of moral support.

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