For the last several weeks, Hub2 has been working on a project in the Allston neighborhood of Boston. With full support from the Boston Redevelopment Authority (BRA) and funding from Harvard’s Allston Development Group, we have begun work on the community input process around Library Park. Our mission is to augment the methods through which communities deliberate over local issues by making new virtual tools available to them. In short, we are conducting workshops where fifteen members of the community are given laptops and assemble around a projection screen. Our team runs them through a two-hour process, at the end of which they have a community sketch. This does two things: it equals the participatory playing field by integrating a non-verbal game space into the traditional public forum, and it allows the community to produce something instead of just respond to something, which leads to much more informed commentary because they are responding to their own work instead of architectural plans.
In addition to these formal workshops, we also have community drop-in hours at a community space Harvard is providing. We have invited the community to come in to a less formal setting to explore the virtual space, add their comments and discuss the issues. This could be done at home by accessing Second Life, but we are working with the assumption that no one is capable or has the desire to access Second Life from home. These drop-in hours are staffed by local teenagers, who have been trained in Second Life and have become experts in local issues.
We aim for Hub2 to change the conditions of community engagement. We strive for a different kind of openness and deliberation, and we aim to use the best tools to make that happen. We are currently using Second Life, but we are not committed to a single platform. We are committed to a process that will inevitably adapt as new tools come online.
What’s next for Hub2?
We are funded through the beginning of September on this Harvard project. We are studying everything about this process, from the nature of community engagement to the tangled web of politics in the back offices to the apprehension on the part of the architects and the developers to receive more feedback from the community. We hope that through this process, we can develop sustainable models for mixed reality deliberation and for integrating new tools into established practices.
It seems like the BRA continues to support our work. As such, we’re hoping to get ourselves another project in the city of Boston to sustain our activities through the coming year.