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Entries from October 2007

Community Networks

In class last week, we spent about 90 minutes arguing over the merits of community networks. The real question was: why would we want network technologies overlaying physical space? Don’t we have enough “connection?” Shouldn’t urban planners and architects help us figure out ways to “disconnect?” The argument I offered against […]

Categories: placeofmedia · boston · citygovernment · SecondLife · city · hub2 · civic_engagement · net-locality · Community_Informatics

Reality: To Augment or Mix?

One of the things I’ve been struggling with lately is the premise that the addition of the virtual onto individual consciousness somehow alters that consciousness such that it cannot integrate the virtual into its horizon. Let me try putting it another way: when we interact with screens, we are simply experiencing reality within some […]

Categories: placeofmedia · SecondLife · augmented_place · mixed_reality

Hub2 - Entering the Design Phase

For the last four weeks, we’ve been doing some general thinking about how cities, digital networks and virtual worlds might fit together. We’ve talked about the relationship between play and urban spatial practice, and we’ve pondered the general success of the spaces we daily occupy in the city of Boston. Everyone in my […]

Categories: boston · SecondLife · city · hub2 · civic_engagement

Report on Localism

Knowledge Politics just released a pamphlet on the topic of “Localism and the Information Society.” This collection of brief essays is motivated by the desire to see better integration of ICTs into neighborhoods and cities. As stated in the introduction:

“new communication tools actually have the ability to strengthen traditional, local relationships. This premise […]

Categories: placeofmedia · citygovernment · city · civic_engagement · net-locality · Community_Informatics