Holly St. Clair writes about the Participatory Chinatown project in an article for the American Planning Association newsletter.  In explaining what PC will do for the planning process, she says:
The emphasis is not just on the computer simulation, but rather on the conversations and learning or rather deliberation that happens in between gaming sessions. Participants […]

Categories: placeofmedia · boston · hub2 · civic_engagement · mediated urbanism · cities