Category Archives: city

Digital Birmingham

The City of Birmingham, UK is working on a significant transformation in image. As it is described on the Digital Birmingham site, the city seeks to transform its industrial past into a digital future. The initiative seeks to tie together … Continue reading

Posted in cities, city, citygovernment, mediated urbanism, placeofmedia, SecondLife | 4 Comments

Mobile Places

I’ve had this question running through my head for some time now: what’s the connection between mobile computing (i.e. cell phones, PDAs, GPS, etc.) and local computing (neighborhood networking, digital civic forums, etc.)? On first blush, these are entirely separate … Continue reading

Posted in cities, city, citygovernment, Community_Informatics, mediated urbanism, mobility, net-locality, place, placeofmedia | 1 Comment

Hub2 Launch Big Success

The key is presented to Mayor Menino The virtual mayor takes the key to the virtual city The Hub2 kick-off event was a big success. We had a packed room, both in first and second life, and there was an … Continue reading

Posted in boston, city, citygovernment, civic_engagement, hub2, net-locality, placeofmedia | Leave a comment

Hub2 To Present Mayor’s Office with the Keys to Virtual Boston

Below is the press release for our event on December 13. Should be a good time. We’re going to say a few words and symbolically hand Boston Island to the service of the City of Boston. There will be a … Continue reading

Posted in boston, city, citygovernment, gene_koo, hub2, placeofmedia | 1 Comment

Urban Communication Foundation Award

Last week I was in Chicago at the National Communication Association conference. I never used to go to this conference, but over the past several years I’ve been attending a pre-conference seminar with this group called the Urban Communication Foundation. … Continue reading

Posted in boston, cities, city, civic_engagement, gene_koo, hub2, placeofmedia, SecondLife | Leave a comment

Community Networks

In class last week, we spent about 90 minutes arguing over the merits of community networks. The real question was: why would we want network technologies overlaying physical space? Don’t we have enough “connection?” Shouldn’t urban planners and architects help … Continue reading

Posted in boston, city, citygovernment, civic_engagement, Community_Informatics, hub2, net-locality, placeofmedia, SecondLife | Leave a comment

Hub2 – Entering the Design Phase

For the last four weeks, we’ve been doing some general thinking about how cities, digital networks and virtual worlds might fit together. We’ve talked about the relationship between play and urban spatial practice, and we’ve pondered the general success of … Continue reading

Posted in boston, city, civic_engagement, hub2, SecondLife | 1 Comment

Report on Localism

Knowledge Politics just released a pamphlet on the topic of “Localism and the Information Society.” This collection of brief essays is motivated by the desire to see better integration of ICTs into neighborhoods and cities. As stated in the introduction: … Continue reading

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More Thoughts on Net-Locality

Allen Smith, who works for WHERE, contacted me about my last post with an interesting corrective: “I always thought about recent phone technology as allowing the internet to come out into the world and overlay it with information, I never … Continue reading

Posted in city, net-locality, phones, placeofmedia, play | 2 Comments

Location widgets

Location is the next frontier in computing. The company uLocate has announced a competition for developers to make location-based widgets. uLocate’s new location-widget feature, called simply Where, is essentially a collection of little programs that mash-up data from the Internet … Continue reading

Posted in city, net-locality, phones, placeofmedia, play | Leave a comment