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Entries Tagged as 'hub2'

Hub2 on Smart City

This week, I was interviewed by Carol Colletta of Smart City Radio to discuss Hub2.  You can listen to the radio program here.

Categories: boston · citygovernment · hub2 · civic_engagement · Community_Informatics · cities

The Geography of Virtual Worlds

I’m editing a special issue of the journal Space and Culture on the “Geography of Virtual Worlds.” Here’s a draft of the introduction. It’s still in process, but it might give some sense of what I think will be a very interesting issue.
This evening I am home in front of the fireplace, chatting […]

Categories: placeofmedia · SecondLife · games · hub2 · article ideas · second life · geography

Hub2 Launch Big Success

The key is presented to Mayor Menino

The virtual mayor takes the key to the virtual city
The Hub2 kick-off event was a big success. We had a packed room, both in first and second life, and there was an overall positive reception to the work we are doing. Bill Oates, the Chief Information Officer […]

Categories: placeofmedia · boston · citygovernment · city · hub2 · civic_engagement · net-locality

Hub2 To Present Mayor’s Office with the Keys to Virtual Boston

Below is the press release for our event on December 13. Should be a good time. We’re going to say a few words and symbolically hand Boston Island to the service of the City of Boston. There will be a virtual key, and real food.
BOSTON, MA – Hub2 (www.hub2.org), a project […]

Categories: placeofmedia · boston · citygovernment · city · hub2 · gene_koo

Urban Communication Foundation Award

Last week I was in Chicago at the National Communication Association conference. I never used to go to this conference, but over the past several years I’ve been attending a pre-conference seminar with this group called the Urban Communication Foundation. It’s an interdisciplinary group of folks who are concerned with the various aspects […]

Categories: placeofmedia · boston · SecondLife · city · hub2 · gene_koo · civic_engagement · cities

Community Networks

In class last week, we spent about 90 minutes arguing over the merits of community networks. The real question was: why would we want network technologies overlaying physical space? Don’t we have enough “connection?” Shouldn’t urban planners and architects help us figure out ways to “disconnect?” The argument I offered against […]

Categories: placeofmedia · boston · citygovernment · SecondLife · city · hub2 · civic_engagement · net-locality · Community_Informatics

Hub2 - Entering the Design Phase

For the last four weeks, we’ve been doing some general thinking about how cities, digital networks and virtual worlds might fit together. We’ve talked about the relationship between play and urban spatial practice, and we’ve pondered the general success of the spaces we daily occupy in the city of Boston. Everyone in my […]

Categories: boston · SecondLife · city · hub2 · civic_engagement

Hub2 gets under way

The Hub2 initiative started this week in the form of an upper-division class at Emerson College. The community class is set to begin next Tuesday. At this point, we are enrolled to capacity, and are quite eager to get started. The Emerson class is conceived a little differently than the community class. […]

Categories: placeofmedia · boston · SecondLife · hub2 · civic_engagement

Putting Theory into Action

Everything is going full speed ahead. The Boston Redevelopment Authority has agreed to fund the first phase of the Hub2 program. They’re going to pay for student tuition, evaluation, TA support and design. It’s great news and we’re thrilled that they’ve taken a chance on this experimental program. Now that the […]

Categories: placeofmedia · boston · citygovernment · SecondLife · phones · hub2 · gene_koo · civic_engagement

Placeworlds

As we consider our theoretical justification for using Second Life to facilitate civic engagement, we’ve come up with the notion of placeworlds. Below is a sketch of the concept:
Place is experienced space. It is what happens when geographic space takes on meaning of any sort – as an object of memory, or desire, […]

Categories: placeofmedia · boston · SecondLife · city · hub2 · civic_engagement