Twitter
- Why Massachusetts is the Best State in the Union via @slate
http://t.co/JQyt0N4J2012/05/17 08:31 - This reflects the enduring importance of location.
http://t.co/KKDqT6fI2012/05/16 08:14 - Joi Ito on the next 100 years of technology
http://t.co/iMDygZlT2012/05/14 11:17 - New Brazilian Portal made by citizens
http://t.co/cTkvsmjy,2012/05/10 10:16 - Would a Game Get You Involved in Planning Your City? #Detroit247
http://t.co/WW4I6eVh2012/05/09 09:21
boston, ma- Why Massachusetts is the Best State in the Union via @slate
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Category Archives: play
Experience is Trying
In thinking about the game design work we are doing, I have previously made the distinction between participation and engagement. Loosely, I have defined engagement as sustained attention to a driver of participation. And I have made the argument that … Continue reading
Posted in civic_engagement, play
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More Thoughts on Net-Locality
Allen Smith, who works for WHERE, contacted me about my last post with an interesting corrective: “I always thought about recent phone technology as allowing the internet to come out into the world and overlay it with information, I never … Continue reading
Posted in city, net-locality, phones, placeofmedia, play
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Location widgets
Location is the next frontier in computing. The company uLocate has announced a competition for developers to make location-based widgets. uLocate’s new location-widget feature, called simply Where, is essentially a collection of little programs that mash-up data from the Internet … Continue reading
Posted in city, net-locality, phones, placeofmedia, play
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Hub2
Despite the fact that the Boston Globe has declared that the city has plans for a full virtual conversion in Second Life, the truth of the matter is its goals are much more modest. Together with my colleage Gene Koo, … Continue reading
Posted in boston, city, citygovernment, gene_koo, hub2, placeofmedia, play, SecondLife
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Beyond Play
I just finished reading Thomas Malaby’s essay, “Beyond Play: a New Approach to Games” from Games and Culture (vol. 2, no. 2, April 2007). It’s a very insightful essay about the relationship between game, play and everyday life. He makes … Continue reading
Posted in games, placeofmedia, play
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