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Entries Tagged as 'play'

More Thoughts on Net-Locality

Allen Smith, who works for WHERE, contacted me about my last post with an interesting corrective:
“I always thought about recent phone technology as allowing the
internet to come out into the world and overlay it with information, I
never thought of it the other way around, “extending the idea and
functionality of location into the network.”
I agree that […]

Categories: placeofmedia · city · play · phones · net-locality

Location widgets

Location is the next frontier in computing. The company uLocate has announced a competition for developers to make location-based widgets. uLocate’s new location-widget feature, called simply Where, is essentially a collection of little programs that mash-up data from the Internet with a user’s location. And this competition is intended to facilitate the […]

Categories: placeofmedia · city · play · phones · net-locality

Hub2

Despite the fact that the Boston Globe has declared that the city has plans for a full virtual conversion in Second Life, the truth of the matter is its goals are much more modest. Together with my colleage Gene Koo, we are offering two courses at Emerson College with the goal of guiding students […]

Categories: placeofmedia · boston · citygovernment · SecondLife · city · play · hub2 · gene_koo

Beyond Play

I just finished reading Thomas Malaby’s essay, “Beyond Play: a New Approach to Games” from Games and Culture  (vol. 2, no. 2, April 2007).  It’s a very insightful essay about the relationship between game, play and everyday life. He makes the following claim:
“A game is a semibounded and socially legitimate domain of contrived […]

Categories: placeofmedia · play · games